You tired of those pesky mercenaries coming in and performing advanced wrestling moves on your poor alligators? Well fear not, since this sign and this sign alone will singlehandedly bring alligator death rates down by 90%!
Based off of, but still built from scratch, a Mercenary Park sign...
An overlay to use in your 72hr Jam 2022 ventures!
To use this overlay, take the "cindy72" folder out of the zipped file, and drop it into the "custom" folder. The file will be called "cindy72_22_carposter
Please credit me if you use this in your map! Happy jamming :3
A buncha decals to let you create arbitrary text.
The pack contains the following fonts:
Big Noodle Titling (used in certain Mann vs. Machine signs)
Whatever basic serif, sans serif, and monospace fonts GIMP uses
OCR-A (used in old contracts)
TF2 Build (used in Engie's PDAs, among other places)...
Has one team had to set up shop hastily and not had time to bring in their sign_gameplay01s? Are you going for a graffiti-type style? Do you for any reason need stencil decals saying "BATTLEMENTS," "CAPTURE POINT," "CONTROL POINT," "EXIT," "INTELLIGENCE," or "RESUPPLY" in team colors?
vtf/vmt files in a .zip. Keep them in the folder named smurfin_custom and put that folder in C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
These are loosely themed around a map I'm making. It takes place in coastal chemical facilities, where safety is a prohibited...
An overlay made for the 72hr jam. Inspired by and based on Velvy's "RED EXPORTS" version: https://tf2maps.net/downloads/72hr-jam-red-exports-overlay.12092/
The texture is named "summerjam_2021_jamimports_blu".
These helpful PASS Time signs indicate what kind of goal is nearby, allowing players to better understand what to do with the JACK.
Includes three different sets of signs for Throw-In goals, Run-In goals, and Bonus goals. Each set has grey, red, and blue variants.
To install, drag the...
Players tend to get very confused in PASS Time. They lack information on how to interact with the goals, causing them to do stupid things which frustrates everyone. Let's help with that!
I suggest 3 simple "Goal Decals" which display the name of the goal (Run-In, Throw-In and "Bonus...
Yes i searched for this problem in mapping help section, haven't find anything helpful, tried changing brush face they connected to, i have light_environment properly set up, i tried alt+p and there was some problem with them i pressed fix all and nothing changed.
i don't know is this normal or...
I made some edits of the sign084 texture, better known as the DANGER: HIGH VOLTAGE | KEEP OUT sign
This pack contains 7 signs as of the first release, including 2 signs that can be used in more serious maps
The .ZIP contains a folder to create your own sign as well, the font is Arial Bold
Warning signs are made to be simple and quick to understand. Graphics are a good way of immediately conveying information or warning of potential hazards, regardless of language. This sign... is something else, however.
Created by Pie_Savvy!
Installation: put the signs folder into a materials...
Blue + neutral versions of the red 'circle' arrows
Red versions of the blue 'rectangle' arrows
Two blue 'capture point' arrows, for which a red version already exists in game
To install, unzip and place in your tf/custom folder
Credit not necessary. Please let me know if there are any...