Overlays work in hammer, but not in tf2, and trigger_impulse problems

Discussion in 'Mapping Questions & Discussion' started by Muenster Monster, Feb 3, 2019.

  1. Muenster Monster

    Muenster Monster L1: Registered

    Messages:
    34
    Positive Ratings:
    4
    Hello, I've made a few custom overlays using UEAKCrash's tutorial, and these overlays show up completely ok in hammer

    However, when I load the map up in tf2 (sv_pure is set to -1), the overlays show up as missing textures.

    Additionally, I'm using trigger_apply_impulse (set to push a player when they are touched) brushes to push players upwards, but they don't work.


    Help with either of these problems would be greatly appreciated!
     
  2. Narpas

    aa Narpas Takes way to long to make and update maps

    Messages:
    417
    Positive Ratings:
    399
    Where are the textures saved? Have you tried seeing if packing helps?
     
  3. Izotope

    aa Izotope Sourcerer

    Messages:
    670
    Positive Ratings:
    698
    trigger_apply_impulse requires the ApplyImpulse input to work, as well as enough force to do anything if you want the force to go up.