Overlays work in hammer, but not in tf2, and trigger_impulse problems

Muenster Monster

L1: Registered
Apr 22, 2018
34
6
Hello, I've made a few custom overlays using UEAKCrash's tutorial, and these overlays show up completely ok in hammer

However, when I load the map up in tf2 (sv_pure is set to -1), the overlays show up as missing textures.

Additionally, I'm using trigger_apply_impulse (set to push a player when they are touched) brushes to push players upwards, but they don't work.


Help with either of these problems would be greatly appreciated!
 

nᵗʰSonata

Takes way to long to make and update maps
aa
Jun 11, 2015
433
436
Where are the textures saved? Have you tried seeing if packing helps?
 

Izotope

Sourcerer
aa
May 13, 2013
698
764
trigger_apply_impulse requires the ApplyImpulse input to work, as well as enough force to do anything if you want the force to go up.