mine

  1. onra77

    loot_diamondmine a6

    This map is a prototype for my custom gamemode : loot. A mix between player destruction and neutral CTF. In Loot, your objective is to gather diamonds in the cave, and bring them to the train. The first team to 80 points wins.
  2. fubarFX

    Alpine Rocks, fixed and mirrored! 2019-05-04

    Introducing props_rocks! featuring the rocks from in props_forest and props_mvm in a cleaned up and easy to use format. No more inconsistencies! top quality gravel guaranteed. Cause let's face it, the official collection of models, it doesn't do a great job. Here's a list of issues that this...
  3. Asd417

    Goldpit rc4

    Mvm map set in an open-pit mine with classic dustbowl theme. The layout is experimental twist to gate map. The gates are not placed along the main bomb path. Instead, each gates have their own bomb path which converges with other paths. Also all spawnpoints stay active throughout the wave...
  4. Pixel Brush

    Mine Map a13 mid14

    (Title is WiP) This is a small Mine Themed Map i've been working on since the 3rd or 4th of May 2018. Check the Updates Tab for Images. https://tf2maps.net/downloads/mine-map.5984/updates
  5. Malavek

    KOTH_Maladex 1.0.0

    This map is based around quarries, this is a WIP map! any feedback is highly accepted!
  6. Jsd

    koppargruvan a3a

    just a another of my shitty maps tht i will probobly abandon
  7. Pominalis

    Mountain Mine A5

    First map I made that's not a stage for SFM, so if you test it out please tear it a new one. I know that tall maps are frowned upon, but I wanted to try to make one that has C.Q.B. and decent cover. I tried to balance Sniper sight lines and the mobility of Demos, Soldiers and Scouts with...
  8. Peredice

    SupplySabotage B4

    Hello everyone! My name is Peredice and I've been working on a payload map called SupplySabotage. I've been working on it since 2016.07.16. (This isn't my first map) I come here because I need help from you guys. I'm looking for people to test this map for me and tell your opinion about it. I'm...
  9. UltimentM

    Past 72hr Jam Entry (2017 Winter Jam) Payload Zigzag A1

    My entry for the 2017 TF2 72HR Winter Jam! This map is a single-stage 3 point Payload map, complete with spawn changes and water. LOTS OF WATER. I mainly based this map off of the Zigzag Railway, which is located in Australia (complete with zero greenery!). Please tell me what you think!
  10. Billo

    Koth_underground rc9

    Koth_Underground Is A Map Based On Underground Mines. explore the map with its secrets. try to capture the point and get killed by A Pyro Air blast you from the point to the deathpit. Version: Koth_Underground_rc2 i uploaded version 1 to the workshop and it had a major issue players could place...
  11. Dr. Orange

    Past 72hr Jam Entry Detail Dr. Orange 72 Re-upload

    My entry for the 72 hour jam. It took me literary days to do this! Contains 3 connected areas: * An outdoor, alpine creek filled with huts, buildings and pine trees. * A cave/mine. * A hidden away spytech base. Feel free to download and look around! I'm sure there are bugs, but it's too late...
  12. nickybakes

    Malachite Mining Sign Re-upload

    Do you ever feel you need a copper carbonate hydroxide mineral? Or maybe something composed principally of the silicate minerals plagioclase feldspar? Or maybe you just need something shiny to wow your loved one when you propose? Well, whatever you need a mineral for, Malachite Mining has got...
  13. Taxouck

    3CP "Underground Canyon" A1

    So. This is my first map - thanks Crash for his amazing tutorial. It's a small 3CP. That out of the way, this map is underscaled, and combat is scrammed due to a lack of flank routes leading to the middle capture point. Nonetheless, this is at least 20 hours of work here ('bout 2 hours per week...