microcontest

  1. August101

    plr_august101_mc23 a2

    Using tf_logic_cp_timer to make a weird mix of koth and payload race.
  2. 14bit

    Microcontest #23: Timer Attack!

    Welcome to Microcontest 23: Timer Attack! Name: Timer Attack! Difficulty: 5/5 Time Limit: 24 Hours Prompt: Today's challenge is to create a map that uses at least one tf_logic_cp_timer entity. Unless you are just recreating DeGroot Keep's gamemode, this will require you to create a custom...
  3. Paper Shadow

    PaperShadow MC22 2022-08-14

    Make sure to set tf_grapplinghook_enable to 1, otherwise you will have a difficult time here in this surreal map. Capture the last point to win, and the middle point to reduce your team's respawn times!
  4. B!scuit

    export a1

    I slapped together a rough copy of a titanfall map and managed to keep it under 100 brushes
  5. Osac

    ARENA [MC22] Besieged

    Osac submitted a new resource: Besieged - An asymetrical arena map somewhat inspired by R6 and CS Read more about this resource...
  6. pont

    pont mc22 a1

    Microcontest 22: Solids is all about using as few brushes as possible. i took that personally. hold-the-flag arena. i couldnt get a bbox capzone working, brushless brush entities get stripped out by vbsp :( thanks squishy for helping out with some cordon material things. Legal shit, for...
  7. Squaggies

    Squaggies MC22 a1a

    pretty solid TURN ON GRAPPLE HOOKS
  8. SuperLuxDeluxe

    HI BRO mc22_a1

    TRIBUTE TO ROCK005.MDL Microcontest 22 entry (brush limit) featuring: baseball mid two rock005.mdls that tripped Discord's NSFW filter 2fort bridge nucleus thingy a heem heem whimper only 98 brushes Screenshots:
  9. 14bit

    Microcontest #22: Solids

    Welcome to Microcontest 22: Solids Name: Solids Difficulty: 3/5 Time Limit: 24 Hours Prompt: Today's challenge is to make a fully-functional map that contains no more than 199 solids. Every brush in Hammer counts as one (1) solid; this includes solid brushes, triggers, skybox brushes...
  10. DoctorDoomtrain64

    Shi a1b

    Push the Payload in this rainy urban city! Custom assets used: Rain with Collisions - Yrrzy Autumnal Signs - Berry
  11. pont

    pont mc21 a1

    your carts have been fitted with motors. really heavy motors that you can barely push. and they're weak enough to be overpowered by one guy. good luck!
  12. SuperLuxDeluxe

    luxdeluxe_mc21 mc21_a1

    Done for the Microcontest 21, the first of this new third season! Featuring: Active trains A layout I made up in my spare time at work A view of the enemy's intel room from your own (Engies can dance with eachother :) ) Doors that close when you grab the intel so it's easy to get in but hard to...
  13. MegapiemanPHD

    Megapiemanphd MC21 a1b

    My entry for 14bits microcontest 21. This is a 2cp arena map that uses lumberyard_event's logic for pd elements. Only difference is the lack of Halloween related stuff, so no pumpkin bombs, skeletons, spells, ect. Still ghosts though.
  14. Tang

    Tang MC21 a2

    poggers
  15. half

    Halfcircle MC21 A1

    2cp A/D MC21 entry. has 2 points 1024 units apart from each other made in about 6 hours
  16. Aulli

    Aulli MC21 a1b

    Capture The Flag!!! ! for Microcontest 21
  17. Tiftid

    Multi Stage cp_tiftid_mc21 _a3

    The CTF stage (which is now its own map) features a circular layout. The layout is very complex. Whenever the flag is stolen from your intel room, your team is force-respawned. Whenever the flag is picked up, the flag carrier is slowed to 40% of their original speed for 5 seconds. These factors...
  18. Le Codex

    Codex MC21 A2b

    My submission for Microcontest 21, 1024/512. The gamemode is Payload Circuit, so the two starting positions of the carts are 1024 units apart The map is very small and probably too cramped, but I think it has some merits. The spawn courtyards and some areas of mid are nice. Also the first time...
  19. 14bit

    Microcontest #21: 1024/512

    Welcome to Microcontest 21: 1024/512 Name: 1024/512 Difficulty: 2/5 Time Limit: 24 Hours Prompt: Today, you must make a map with at least two objectives that are each exactly 1024hu or 512hu apart from each other. Additionally, any further objectives past the initial two must be placed...
  20. 14bit

    The Microcontest Megathread - Season 3

    Do you like making maps with strange requirements under strict time constraints? Well, have I got news for you! Welcome to Season 3 of our 24 hour microcontests! Microcontests are not traditional contests with winners and losers; they are personal challenges designed to get you to explore new...