mayann

  1. GooGuGajoob

    Arena Volcano B4c

    In the fiery pits of a volcano comes the ultimate arena for a show-down! Arena Volcano features no control point, and instead features rising lava. Instead of a cap_enabler, the lava instead pushes players to one of two sides of a bridge a-top the Volcano where they must fight to the death in...
  2. CassiePumpkins

    Collapsed A2

    I'm starting over, making a better map. I'm leaving this here to anyone can try it out if they want, but I'm probably not going to come back and work on it. My first map, designed for the Mayann Project. It uses props and textures from the Mayann Asset Pack and I believe one or two items from...
  3. K

    koth_chickenitza_1.1 (For the Mayann Project) [INVITE//ALPHA]

    BACKSTORY I was really interested with the Mayann Project and I really hope that it would be in the game (even though the Iron Gauntlet is still my most hyped project) so I made a koth map which takes the term literally. I have the concept done and even almost finished it but I just really...
  4. Billo

    PL_abandonedWoods RC10

    pl_Abandonedwoods is a Mayann Map If you like to kill Subscribe to it If you Hate Been Killed Like It and If you Like Likes Or Something Add it to favourites thats all
  5. Pixenal

    Prism shaped Stone Pillars Reupload

    Prism shaped stone pillars I made for my CTF Mayann map, I thought they might be of some use to anyone else who wants to use them. It comes with a single pillar and a corner pillar. Both Models are 136 hammer units high and have a collision model.
  6. Zloykotara

    Looking for a collab for a jungle themed map

    Hi so im looking for a collab. Im pretty bad at making a layouts, but i could sertantly make a map look pretty. So idea for the map visuals is that a control point will be at dig site and there will be a temple on the right of the map and the underground tunnels on the left side Also the...
  7. D3M1G0D

    Mayann Themed Map Concept

    Hey all! The facepunch thread told me to post this idea here, and this is my first ever post on tf2m so I apologize if I break a rule. So I have a pretty stupid idea for a new gamemode and map specifically for the Mayann update. So stupid in fact that I'm not even sure it would qualify as a new...
  8. CriminalBunny

    Idol a1b

    Player Destruction - Idol (temporal name, will probably change it in the near future) Take the flags hearts of your fallen enemies and take them to the control point altar! The capture zone is enabled every 1 minute for 30 seconds and a clap of thunder will play when this happens. I still have...
  9. soup

    koth_tenoce 0227

    A small koth map that is mayan/aztec themed Custom Assets: http://tf2maps.net/threads/borneo.17011/ http://tf2maps.net/downloads/mayan-aztec-assets.1396/
  10. Billo

    Cp_LimeStone Cp_LimeStone Final Versio

    Greetings From Cp_LimeStone! This is A Mayann Map which encludes a lot of hidden Secrets and some death traps ! This Is A Attack/Defence Map With Mayann Theme. I Reuploaded the map because i tested it and saw that it needs more detail. so the changes are: 2 more walls were added on blu Spawn...
  11. ммα | ∂αиỉєℓ

    Tulum a1

    pl_Tulum is a single map 3 point payload map with a jungle/mayan theme Got the mapping vibes again from seeing the mayan project. This is the first version, but I did go a little into detailing some parts. Custom stuff used or planning on using: Portal foliage by Quin...
  12. benjijedi

    A Fridge and/or an Indiana Jones styled hat

    As the title reads, I am using it for: http://tf2maps.net/downloads/koth-temples.1488/ Why I need it: I am gonna put it in the spawns as a reference to indiana jones
  13. Ploomutoo

    CTF: Temple 2016-04-24

    Welcome to CTF: Temple, a rather small flag-capturing map. At the core of the map is a classic "layer-cake" style temple, with a densely forested area at the foot of its spire. Most action will take place on the main bridge, but flank routes are available, so that lighter classes can access the...
  14. Ploomutoo

    Payload: Sacrificial 2016-04-24

    Disaster! Blu Team unknowingly stole a cursed artifact from the lost civillization of Mayanns! To free themselves from the curse, they tried throwing it into a volcano! But they did not realize that the artifact was fireproof, and laid unharmed at the bottom of the volcano! The Red Team noticed...
  15. Killer Monkey

    Epitaph A3.1

    Just something quick I made trying my hand at the Mayann theme. Really barebones right now. Wanna make sure I dont have to gut any areas before I go any further. (Also my first time posting here. Hello!) Really any feedback is appreciated even if it's something you can see from the screen shots.
  16. A

    Arena_Secret Jungle 2016-04-20

    A Smallish Arena based around a jungle with a waterfall, 1 CP and alot of trees Links to the custom Stuff: http://tf2maps.net/threads/borneo.17011/ http://tf2maps.net/downloads/banyan-jungle-trees.560/ http://tf2maps.net/downloads/mayan-aztec-assets.1396/
  17. Aeix

    arena_stelae b5

    Here is a Mayann themed areana map I decided to make, since I figured I would have a shot at the theme while the hype was around! ;) Essentially, fighting takes place around several Mayan "stela" (fancy carved stone blocks) with a big one in the middle of the arena. When the point becomes...
  18. benjijedi

    koth temples a3

    Send Feedback! Assets used: http://tf2maps.net/downloads/mayan-aztec-assets.1396/ Version: 1.03 (if you are wondering why the assets were not packaged in like I promised it is because i had to put up the update in a hurry)
  19. Kube

    Greenstone B1_reupload

    This map is now part of Kube's Fumble Bundle! Now in Beta! In Greenstone (formerly Tidepool), two teams battle over a temple they each plan to use for their own nefarious purposes... Greenstone features the Tug-O-War custom gamemode. Two teams fight to push a single cart that starts out in...
  20. hutty

    wired a2

    ctf_wired (formerly ctf_undertome) A2 is out now! Gameplay and visuals are greatly improved. Although it is still an alpha, so i'm taking all gameplay related feedback.