jump_sleepy_redo jam
A (partially finished) detail revision of my very first map, jump_sleepy.
I took my 1.5 year old map jump_sleepy, and redid its aesthetic to be much more pleasant. This includes the use of props, displacements, non-dev textures, and custom assets, all things that I didn't use in my original jump_sleepy. This version keeps the exact same gameplay of the original version (no altering sizes of world brushes, clipping, teleports, etc), so it was interesting redesigning its aesthetic with such premade restrictions.