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  1. Erk

    Jam Dam 2022 2022-07-25

  2. Ismaciodismorphus

    Hydro (Hold All Locational Objectives) a1a

    This is a test map for the Hold All Locational Objectives gamemode
  3. Incredible Donk

    pl_hydro B2

    I'm new to hammer so I'm starting out by messing with the maps in the valve decompiled list so I could practice hammer before moving on to making my own map. This idea came to mind and I've been working on it off and on but now it is in a playable state. It still needs tuning so feed back on...
  4. Waugh101

    Grande A3i

    I'll add more here with later versions.
  5. Dovahbilly

    Pilfer A3

    A work in progress King of the Hill map, featuring a control point with two levels, set in a water processing facility. Run underneath to stop those capturing up top, fire down to the bottom platform to destroy those hiding down there, and more! This map is still a work in progress. Check the...
  6. Khuntza

    Mirrored Maps - tc_ordyh b3

    Team Fortress 2 maps mirrored as accurately as possible to their originals. Right becomes left, left becomes right, giving maps we know like the back of our hands a fresh take. It will mess with your head! Mirrored especially for the 2019 72Hour Summer Jam. This map contains several new...
  7. F

    Picture Of Hydro 2019-08-03

    It’s just a drawing of Hydro there’s nothing special about it. I just threw it together for my 72hr Tf2 Jam submission because I’m drowning in homework XD.
  8. Suna

    Isotope Final

    Two teams fight over a heavy water production plant, by blowing up half of it. How do you blow up half of it, you ask? By dumping some australium down a pipe of course! Of course you can't actually dump it down there without getting yourself down there. Some of you may die, but that is a...
  9. Croplight

    KOTH Bowl 2018-07-30

  10. DrSquishy

    koth_voltov A4

    My entry for the 72hour jam - summer 2018! Pretty much my first symmetrical map As always, all and any feedback is greatly appreciated! Custom content: Gadget's modular train tracks Skybox by Alex Cookie (sky_sunny_01)
  11. ForceFul

    Defective A2

    When i was creating this map, I took a lot of hydro, because I really like the style of it. So, here it is. The main idea is closing windows, for example: when blu captures the point their windows close to help red, and when red captures the point blus windows open and reds close. Leave your...
  12. ghostboy1225

    cp_6hydro a6

    This was a exercise in learning how to make CP logic for a 5cp/CP style map has a mix of 5 CP and domination Capture points critique is appreciated for what i could have done differently plan on remaking the area portals in the future thanks to geit for making a guide on repacking maps it...
  13. savvaisnotagirlolbbq

    CTF_Hydro Somewhat like hell

    This is a redesign of the map tc_hydro, where all corridors are open, the capture points are removed and instead there are intelligence on the far side of the map. I made this in a day, expect many bugs, such as lighting issues and horrible optimization. Have Fun!
  14. AsG_Alligator

    Conifer rc2

    Now in beta!
  15. Scarfulhu

    Tropico A4

    Hello! I've been dabbling with Hammer for a long while, but I never actually got a layout down. So, finally this is the layout I came up with. It's basically my first map - but I have tried several other times to no avail. Credits: Sean "heyo" Cutino, Matt "vhalin" Leahy - Borneo...
  16. Joshenkstone

    Hydro, a good or a bad map?

    Some people don't seem to like it.