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Drought V3

Hydro's Weird CTF Cousin (Twice Removed)

I went a bit bigger for my second go here.
Perhaps too big, but at last I have something that works now.
Welcome to Drought, a CTF map on top of a dam! And not just any dam, but the one seen on Hydro!
(You better appreciate the connection, I spent like a week just figuring out how to accurately recreate the dam.)
But this proximity to Hydro is not without consequence. For this map has a very Hydro-esque gimmick!
There are three routes across the dam to the enemy base. Each has two gates, except the top one which has one:
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Every time a team caps, a route's gates are chosen at random to close while the others open. Lights in the spawn rooms and a buzzer indicate which have closed (One buzz for the top, two for the middle, three for the bottom).
The entire dynamic of the round may be changed by a cap!
This is still pretty early development. Sightlines are probably too long (though the worst ones are mostly avoidable) and rooms are rather empty. Still, if I can bring myself to keep at this for however long it will take to perfect, maybe this will become a favored choice among those who like sillier maps.
For now, it is my hope that you appreciate its ambition enough to take a look.
Thank you.
Author
A Smooth Criminal
Downloads
203
Views
345
First release
Last update
Category
Capture The Flag

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Latest updates

  1. Cars! (And a bigger file size, sorry)

    Yeah, the file's basically quadrupled in size now, sorry to say. But it's with good reason, because we now have some cars on the road! Now instead of an empty road with abhorrent sightlines, we have an almost L4D looking road with surprisingly...
  2. The dam's less empty!

    We have some new decor inside the dam, mainly some turbines. I don't think their positions are quite finalized but they make the rooms a bit more interesting. Otherwise, I added some glass to the upper central stairs to make the central room a...
  3. Some little things

    I made the skybox smaller to help performance, and I added the missing health and ammo to blu intel (that was a dumb oversight). Now I think I can safely move on to some more obvious improvements.