"Civilian has returned to his native lands with an attempt to escape from the RED team, but alas, they overtook him there as well! Escort him through the old victorian streets of the small town next to the sea."
vip_dover, A map i've made specifically for TF2C with the VIP gamemode. Its a 3CP...
This map is a collaboration between me and two great friends for the 72 hour jam:
The Great General
( https://steamcommunity.com/profiles/76561198035951394/ )
Sparlexander
( https://steamcommunity.com/id/Sparlexander/ )
Me
( https://steamcommunity.com/id/rippledipple/ )
I can't think of good titles, but that's not what you're here for.
This is a map designed for trading with a control point in the center, a melee only zone(because funny) and a really epic and cool skybox
I'm making a trade map, and there's a point so people have things to do, but I don't know how to make the game not end when the point is capped :/ So how would I make it?
A new map from me in a long time, I decided I wanted to try and make another one. This 3CP Attack Defend map takes place on a hill. The Blu team needs to push up this hill and cap the 3 control points to win.
Hope you like it!
-Lars
Control point model doesnt have its bottom part modelled. So if you ever make a point which could be visible from below you could use this to cover it up!
Originally made for Squishy's Hardwood. Didnt bother with making custom texture so it uses cap_point_base shiny texture instead
Baxter - Blu fights Red in their nuclear power plant!
Originally based on baxter state park in Maine. It now takes place in a nuclear power plant similar to the Maine Yankee, Maine's nuclear power plant.
I have a concept for a map whereas points only lock and unlock at specific events. Sounds simple, right? I even have a vmf below demonstrating this concept. However it seems to be easier in theory than in practice. If I don't fill out the "Red Previous required point 1" and "Blu Previous...
A horrible curse was brought upon to the beautiful albeit unfinished lands of cp_Orange.
Blood orange is a halloween makeover of cp_Orange_x3 packed with spells,crit pumpkin pickups and the screams of your enemies.
Extra credit goes to:
-Original Orange map by WhiteWolf_X
-Swamp assets by...
This map took far too long to make.
This features stuff ! A point ! It moves ! Kinda !
When the point is captured it will transform, any BLU player standing on it will die, and RED will get a bunch of buffs to quickly get to a defensive position.
Red have a bit of help to defend the same spot...
Flex Tape! The super strong waterproof tape that can instantly patch, bond, seal, and repair! Flex Tape is no ordinary tape. It's triple thick adhesive virtually welds itself to surfaces, instantly stopping the toughest leaks. Leaky maps can cause MAJOR damage, but flex tape grips on tight and...
WARNING: This map is meant for TF2 Classic NOT TF2 Original!
CP_Roadside Takes place in a beach roadside in which has a old hotel that both the RED and BLU team want to take control over and expand their businesses. BLU Team wants to expand and place an edition onto the hotel and the RED...
CP Dust Devil is a map set in a gravel processing and shipping center. Battle on behalf of your corporate overlords as they attempt to vertically integrate the gravel industry!
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