boss

  1. LizardOfOz

    Custom Boss Bar !

    Want a custom boss bar for your map? Well, you can't just override vanilla textures because of how TF2 texture loading works. So, we use the power of VScript and PD HUD to create a custom boss bar instead. Available in 2 versions: with and without the numbers. Incompatible with Player...
  2. zythe_

    72hr Jam 2023 Castle Noculus a2

    initial layout made for the tf2m 72hr jam 2023.
  3. ISPuddy

    Yeti Boss NPC 0

    a very scuffed custom vscript npc that will hunt player and punch them to death. requires "nav_generate" to work. boss info: HP: 3000 - (+200 for each player in the server) Melee Attack - (DMG: 80% of the victim's base health) Ground Pound Attack - (DMG: 25, knock and stun players within...
  4. AY|Gamer Monter

    Multi Stage hallowen point 28 2021-06-16

    Aceito sugestões e críticas e ajudo são mapa de Halloween para ter ponto, fantasma, merasmo e cartas
  5. Fate Fighter

    Random Boss Spawn Killed And Spawned

    Hi i recently started doing random boss spawn with logic_timer with logic_case, it works all but how can i solve that if the button is pressed and there is a boss on the field kill the boss and if the button is pressed again 3600-7200 seconds to spawn random boss again? Oh and a couple of...
  6. SpookyToad

    TF2 AI Boss prefab (NOT MERASMUS, HHH, EYEBALL...) b1

    Did you even wanted to make a working AI boss which follows and killing players? Well, this prefab is for you! There are also a playlist, about creating a boss There are haves a archive with .vmf example and 2 fully ported and working models from WoW This thread going to receive updates, as...
  7. ☣ DzoT ☣

    vsh_minegay_remastered 2019-08-05

    Original author - Can't beat air man
  8. Yaki

    Berserker A6

    This is an experimental map. Heavily inspired by elements from the Left4Dead series (PC), Zelda Ocarina of Time (N64), and Super Ghouls 'n Ghosts (SNES). Players fight against robots in a haunted castle setting. The goal is to survive 'n' revive your team mates as you fight your way up to the...
  9. I Darkstar X

    KOTH_Stinkeye B2

    <<INCLUDES A .VMF FOR FELLOW MAPPERS AND/OR CURIOUS PEOPLE WHO WANT TO KNOW HOW IT WORKS>> ---------- WARNING: MAP CAN BE EXTREMELY LAG-INDUCING ON SOME COMPUTERS. ---------- Welcome to koth_stinkeye! (Underwhelming name I know.) This map has been a labor of love for the most part, and rather...
  10. I Darkstar X

    KOTH Bossfight A1

    <<INCLUDES A .VMF FOR FELLOW MAPPERS' USES>> --- A very simple map that isn't really meant to be played as a normal map. Its more of a showcase of a very basic but functional boss-fight made of brushes and entities. Everything is straight vanilla, no additional assets. Made with help, credit...
  11. Mozz_Gaming

    Game_ui controls

    I’m currently in the process in building a death run map (had freezing issues with it but that was fixed in another thread :p) I am trying to build a mini game where the death is a final boss and controls a laser to point at the runners. The problem is this, I know that I would have to use a...
  12. Suna

    Koth_Shipment_Event RC1

    Halloween came early this year!...wait, late? Whatever. Spooky map time! (made for the Nightmare before Smissmas 2017 community showcase) More or less meant as mapping practice, but i'm happy with how it's turned out so far. Halloween came early this year!...wait, late? Whatever. Spooky map...
  13. Suna

    Is it possible to have a fully working merasmus?

    When you add merasmus to spawn in a map, he will only function like the HHH, running around and attacking people, attempting to hide when his health reaches 10%/50% of its maximum. Even with a boss_nav_prefer set up, merasmus will not spawn props in the area or teleport around and give players...
  14. superhimax

    Machine Attacks Remastered V1 Pack Part2 2017-02-28

    a second pack of machine attacks (ep9 - ep16) but this is a massive file. it's a custom story mode of mvm, not consider whoever like normal mvm mode. If you want something new then you are welcome.
  15. superhimax

    Machine Attacks Remastered V1 Pack Part1 2017-02-17

    Machine Attacks is custom mvm campaign mode map. with a story and puzzles, and special upgrades for this map. there are many bonuses in these maps like Mannpowers, Buffs and more. If you want to play some difference way, you should try it. These maps is not favorable for whoever doesn't like...
  16. Dr. Orange

    Halloween Boss Tutorial

    I originally wrote this tutorial for the Valve Developer Community, but considering it's very much so TF2 related, I thought it may be worth it to post it here as well. The tutorial on the VDC can be found here: https://developer.valvesoftware.com/wiki/Team_Fortress_2_Halloween_Bosses Team...
  17. Arthurdead

    Model Offering custom NPC/Halloween boss creation service

    Me and Pelipoika are offering FREE NPC creation for you! ..the only catch is it will have to remain private and run on our servers unless you are willing to pay 200€ to get the source files. We offer free server hosting for your map and your NPC We'd love to bring your custom Halloween boss...
  18. Void

    Slasher RC2

    Welcome to Camp Saxton! Summer may be over, but the Halloween hauntings of autumn have just begun, and they're all back - with a vengeance! Slasher revolves around a custom boss battle roulette system - every two minutes, a new randomized threat will spawn to take on the players and fight them...
  19. Billo

    help with a hallowneen boss

    well this year arround hallowneen is coming and i am going to make a hallowneen map. but i need help with 1 thing i have the headless_hatman already there how can i make when i cap the point a (its a A->B->C Gamemode) making him spawn?
  20. Señor Meow

    [Beginner] Triggering HHH w/ CP and random perks

    Hey guys! So I should probably preface this by saying I'm a complete beginner when it comes to map-making. I'm working on my first one, actually. Done with the actual world building (Surf!), adding speed triggers, teleports, and now all I had left was adding in the game mode and interesting...