Custom Boss Bar !
As seen in VSH and Krampus
Want a custom boss bar for your map? Well, you can't just override vanilla textures because of how TF2 texture loading works.
So, we use the power of VScript and PD HUD to create a custom boss bar instead.
Available in 2 versions: with and without the numbers.
Incompatible with Player Destruction.
First, you need to create a
To make someone (a player or an NPC) a boss, call
So, we use the power of VScript and PD HUD to create a custom boss bar instead.
Available in 2 versions: with and without the numbers.
Incompatible with Player Destruction.
The Boss Bar has to be packed into the map to be displayed.
Alternatively, launch your game with-insecure
, then you don't need to pack it in while testing.First, you need to create a
logic_script
entity with the following parameters:To make someone (a player or an NPC) a boss, call
SetBossEntity(playerOrNPC)
from your script or fire an Entity Output:With Entity IO it might be hard to get access to a specific player. Most likely it will be
activator
.- License
- Credit is required. Permission to modify optional.