When you add merasmus to spawn in a map, he will only function like the HHH, running around and attacking people, attempting to hide when his health reaches 10%/50% of its maximum. Even with a boss_nav_prefer set up, merasmus will not spawn props in the area or teleport around and give players bomb heads.
Is there any way to make it so this occurs?
(also the section where he throws bombs everywhere, though I have heard this is not able to be replicated)
Is there any way to make it so this occurs?
(also the section where he throws bombs everywhere, though I have heard this is not able to be replicated)