- Sep 8, 2008
- 157
- 79
[WIP] Pl_Alpine (Update #3)
Well ok this is my second map and i thought i would take a stab at this new alpine theme.
I hadnt see any PL maps with the alpine theme so i thought i would make one.
Layouts pretty simple, there are 3 caps.
I havnt finished yet. The things i have done are only about 4 days work.
Yep
Here are some screens of what i have done.
Thanks for looking!:woot:
Hey guys, iv updated the log holding place, known as "The Lean"
The whole place is split into diffrent places accesable by Demos, Scouts and Soldiers.
There are also some good sentry spots in this bit.
I want the red to have a chance, this CP that everything lays around is a major one.
Enough of me talking heres some Screenies HEHE!
Always thanks for looking!
Ok guys i think im close to finishing the main layout/look of the maps.
Iv finished the end point, and the final CP. So here it is.
Also in the 3rd CP i have add something to help break up the "Turtling" of health packs. A train carrying logs will be bursting thu the tunnel every 10-30 secs. Direcly on the tracks lies a Full heath pack. Enough of me talking about it here it is in motion, plus the final exsplotion. (excuse the custom sound pack):thumbup1:
http://www.youtube.com/watch?v=rcwkk6uqjxQ
The sound is a bit glitchy but ill be fixing that!
Well guys iv been REALLY "bizzy" with school work and such. So i havent been able to work on the map as much as i would like but you know!!!!!! Iv been maping recently with all the helpfull suggestions by grazr. They really helped!! Anyway enough of the "Chit-Chat" here are some images, keep in mind that these photos are very beta, there WILL be more detail added.
Welcome to the new Final Capture Point!!!
Ok iv redesgined the log holding place. Now there is several alternate paths the players can choose. One of these is a building that leads to the catwalk across the buildings.
Another path the player can choose is one that leads the player straight to the new building thats been added.
Also new to this update is the new alt path the player can choose to go at the new 2nd path (there are now 5, including the start point).
And here it is, the new and improved roof-stairs!
And the new track turn at the blues first spawn.
And thats about it for now. Sorry for the long break, like i sead school stuff has gotten in the way. Thanks again to grazr that helped me out with most of the new improvment designs in my map.
(p.s if the layout sounds confusing, i will be uploading a new photo of a clear layout path for all areas! Stay Tuned!:woot
And always, thanks for looking:woot:
Pl_Alpine
Well ok this is my second map and i thought i would take a stab at this new alpine theme.
I hadnt see any PL maps with the alpine theme so i thought i would make one.
Layouts pretty simple, there are 3 caps.

I havnt finished yet. The things i have done are only about 4 days work.
Yep
Here are some screens of what i have done.






Thanks for looking!:woot:
Update #1
Hey guys, iv updated the log holding place, known as "The Lean"

The whole place is split into diffrent places accesable by Demos, Scouts and Soldiers.
There are also some good sentry spots in this bit.
I want the red to have a chance, this CP that everything lays around is a major one.
Enough of me talking heres some Screenies HEHE!




Always thanks for looking!
Update #2
Ok guys i think im close to finishing the main layout/look of the maps.
Iv finished the end point, and the final CP. So here it is.


Also in the 3rd CP i have add something to help break up the "Turtling" of health packs. A train carrying logs will be bursting thu the tunnel every 10-30 secs. Direcly on the tracks lies a Full heath pack. Enough of me talking about it here it is in motion, plus the final exsplotion. (excuse the custom sound pack):thumbup1:
http://www.youtube.com/watch?v=rcwkk6uqjxQ
The sound is a bit glitchy but ill be fixing that!
Update #3
Well guys iv been REALLY "bizzy" with school work and such. So i havent been able to work on the map as much as i would like but you know!!!!!! Iv been maping recently with all the helpfull suggestions by grazr. They really helped!! Anyway enough of the "Chit-Chat" here are some images, keep in mind that these photos are very beta, there WILL be more detail added.
Welcome to the new Final Capture Point!!!


Ok iv redesgined the log holding place. Now there is several alternate paths the players can choose. One of these is a building that leads to the catwalk across the buildings.




Another path the player can choose is one that leads the player straight to the new building thats been added.




Also new to this update is the new alt path the player can choose to go at the new 2nd path (there are now 5, including the start point).


And here it is, the new and improved roof-stairs!

And the new track turn at the blues first spawn.

And thats about it for now. Sorry for the long break, like i sead school stuff has gotten in the way. Thanks again to grazr that helped me out with most of the new improvment designs in my map.
(p.s if the layout sounds confusing, i will be uploading a new photo of a clear layout path for all areas! Stay Tuned!:woot
And always, thanks for looking:woot:
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