WiP in WiP, post your screenshots!

Yacan1

D I G I T A L I N F L U E N C E R
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Nov 7, 2010
411
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Last thing: don't quote me and then change my words as if I'm blabbering. You don't have to like the feedback, but don't equate my opinion to nonsense.

No, I was just saying yada because I was trying to not take up so much space on the work in progress thread. This is a museum you know.
 

Harribo

aa
Nov 1, 2009
871
851
@Yacan1 I think it's fine to the house to look busy as long as it's actually an important building in the map, like has the objective in it. otherwise as others said it's too busy. In this case I would keep the shutters but lose a few windows and maybe have a few shutters broken off, perhaps one or a pair lying on the ground
 

Crash

func_nerd
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Mar 1, 2010
3,327
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Replacing the Blue "concrete barn" building no one likes on Stoneyridge. There's something more it needs though and I can't place my finger on it...

FF137FAFF05644C7B58C02C531FB0837A007555B


A84CD878D24AB241E9148B076CEF884BCD8DEE62


5F76FC1AA61108C1C5F189CDD05FEB9AFE687A29
 

Crash

func_nerd
aa
Mar 1, 2010
3,327
5,503
aw, and I just noticed I missed resetting the overlay above the window, which might have helped a bit.

Welp.

edit: the smoothness might be due to setting all the lightmaps to 64 as per our lighting-guy's request, as a base to start from when he gets it.
 
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Seba

DR. BIG FUCKER, PHD
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Jun 9, 2009
2,364
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All of the metal in those screens looks wrong. The outside (white) roof would probably be overhanging the rest of the building by 8u or so. You're also using very odd sizes: for example, the metal that makes up the window is way too thick. You could easily get away by making every strut the size of the smaller horizontal ones; and make the glass uniform.

Concrete isn't used for making trusses like you have going on - that's usually just smaller metal beams. Furthermore, the two big columns you have at the corners are very weird. They're big, yet they only seem to support one side of the roof (they aren't flush with both sides of the corner). I'd suggest making them L-shaped and aligning them with both sides of the building.

EDIT: this is aimed at Crash, lol, not at fubar.
 

xzzy

aa
Jan 30, 2010
815
531
Also I guarantee that shipping and receiving sign is going to be deleted when I add lights. :O

Mostly because that's the only place where a light would fit. But we'll see. Maybe you got lucky and ambient light will be enough.
 

Crash

func_nerd
aa
Mar 1, 2010
3,327
5,503
Those ceiling supports look a bit odd though, surely they would be thin metal beams rather than big hunks of concrete?

They are the the white metal texture. Same texture as the window supports.

I'm not 100% on that texture though. Having a hard time making that roof look right.

The bonus to how I made it, though, is that we can see more of the nice wooden barrier behind it.

edit: unless you meant the supports going up from the ground?
 
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Jan 8, 2011
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I think what he's trying to say is what I've tried to illustrate with this awful paint-over.
VvNIv.jpg

Basically, if the supports are a series of right triangles, you have to remove the hypotenuse and the short leg, and leave just the base as a beam across. I would do that on all the supports for that roof except the first and the last.