Yeah, too bad we didn't get to test it after those big changes. I honestly don't think it was my map anymore than yours though. They both had 'pre cache errors'. I think my errors was a vmt named the same as a valve one I was using for models (the missing texture).
I don't know if you did something similar with your textures. I know locally I had a lot of pre cache errors due to custom hats I've made using the same names as Valve ones for testing, but none of that stuff was packed. And I believe that's just due to the server being set at pure 1.
My map also hasn't crashed anything before and I've only added a few models.
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I did try and get someone to try and reload but it was a no go. I bet it was just a server crash.
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Get it up on the next gameday if you can.
I don't know if you did something similar with your textures. I know locally I had a lot of pre cache errors due to custom hats I've made using the same names as Valve ones for testing, but none of that stuff was packed. And I believe that's just due to the server being set at pure 1.
My map also hasn't crashed anything before and I've only added a few models.
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I did try and get someone to try and reload but it was a no go. I bet it was just a server crash.
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Get it up on the next gameday if you can.