*changed layout a bit
*changed some details to make more sense with the theme of the map
*fixed a stuck spot
*readjusted jump pads a bit to hopefully make them feel better when playing
*added back no build in the waters (engineer op as hell if allowed to build there...so no more)
*fixed some spots on mid where players could stand
*fixed other minor bugs
(some pictures of the layout changes in hammer(was to lazy to take them in game...))