It's back! I still want to rebuild the spawns, but I thought I'd test it again first before committing to that. This version is a bunch of little fixes and changes I've made over the past few years but never got around to compiling, so some changes might be missing from this log!
- Added little side platforms to A
- Stickies now fall correctly when points close, instead of floating
- I had to rip apart and rebuild the anti-stuck features to get this working, so let me know if I borked it and players are getting stuck again
- Added func_nobuild to the two bits of deep water that could hide sentries completely
- Jump pad changes:
- Updated visuals to match Gigantic
- Decreased hitbox size to match visuals
- Removed a few custom assets that had stock equivalents
- Lighting improvements
- Fixed some missing patches
- Clipping fixes