[Addition] Added a new elevated area outside, accessible via a ladder [Addition] Added a roof to the small hut outside [Addition] Added a couple of cacti outside [Addition] Added small rocks and pebbles near the big rocks outside [Addition] Added a visual effect + sound effect for the jump boost outside [Addition] Added another window to the small building...
[Overhaul] Reworked whole connector area [Addition] Added a light and sound notification for the door in BLU spawn [Addition] Added some new decals [Addition] Added an easteregg involving some recent events [Adjustment] Adjusted some props in the spawn areas
[Addition] Added another entrance for both spawns (The entrance for hale is locked for 30 seconds so he can't immediately run outside or to RED spawn and kill multiple people) [Improvement] Improved textures on the metal doors [Adjustment] Increased open speed of the metal doors by 25% [Tweak] Alignment fix [Fix] Clipping fixes
[Overhaul] Reworked whole top area to balance it more out for hales/bosses. [Addition] Added a ladder to gain access to the top, which serves as another option to go up for the hale/boss and players. [Adjustment] Hales/Bosses now take around 1K damage from the button instead of 10K - 15K damage. [Optimization] Small optimizations
[Addition] Added a nobuild zone in the outside area [Adjustment] Changed one of the paths up top in the main area to a zig zag pattern instead of a straight line [Fix] Accidently disabled triggers on the previous update. This has been fixed!
[Addition] Added a small healthpack in the middle of the main area to mitigate the removal of water [Fix] Fixed the visual water bug occuring from certain points on the map by removing the water in the middle