[Overhaul] Overhauled the main area
[Overhaul] Overhauled the back area
[Improvement] Added playerclips so you get stuck on less often
[Addition] Added water back around the control point
[Addition] Added a teleport trigger if you somehow bypass the playerclip in the main and outside area
[Addition] Added breakable glass in the chill room
[Addition] Added more detail outside (more vegetation and rocks)
[Adjustment] Changed skybox to something more pretty
[Adjustment] Reduced the cap time from 20 seconds to 15 seconds
[Adjustment] Increased height on the walls, so hale and soldiers can jump more freely
[Adjustment] Adjusted the height of the windows in spawn
[Adjustment] Extended the water so it looks more infinite (Still not perfect, but will do for now)
[Optimization] Couple of optimizations
[Tweak] Noclipped a couple of items for better traversal
[Tweak] Delaying hale a little bit on spawn so people don't get immediately killed by him on round start
[Removal] Remove the red and blue logo from the hallway near spawn
[Fix] Fixed crates floating
[Fix] Fixed water dissapearing at specific angles