Tondo

Tondo RC4b

  • New users! Unable to confirm your account via email? Contact nesman on discord, there's an issue with the email server. *unrelated to the recent issue that we DM'd everyone about.
  • decreased the amounts of overlay
  • made lighting brighter on some parts of the map
  • changed some light spots to light entities
  • other subtle light adjustments
  • some optimizations
  • made banana slippery
mostly bug fixes

  • fixed occluder bug
  • adjusted collisions on some props
  • adjusted lighting on some parts of the map (giving it a certain "mood" while brighten up some parts of the maps)
  • small visual tweaks
  • small optimization adjustments
  • a lot of optimization fixes (hopefully it's optimized enough)
  • overhaul the lighting in the entire map, making it less flat and more interesting
  • adjusted health and ammo packs
  • removed some overlays
  • expanded the capture zone for a bit
  • several small visual/detailing tweaks
  • adjusted odd textures
  • adjusted some bugged props
  • several other error and bug fixes
  • changed the reflective texture at mid to non-reflective
  • several minor visual tweaks
  • some optimizations
  • more optimizations (hopefully)
  • changed some ammo packs into small/large
  • added more clippings to not get stuck on props
  • other smaller fixes
  • changed some prop skin
  • edited custom overlays
  • blocked off some perch spots or unintentional spots
  • adjusted textures
  • replaced some pick ups into medium ammo pack in the backline
  • adjusted lights
  • fixed some small bugs
  • added no build on some areas around mid
  • optimized the map (hopefully)
  • adjusted stairs in one of the building routes
  • adjusted/added/removed some health and ammo packs
  • added some cover on one of the building routes
  • slight texture adjustments
  • fixed prop shadow flickering
  • small detailing adjustments
  • adjusted respawn wave times
  • adjusted shutterdoor speed on one of the routes
  • smoothen the wires
  • other adjustments i forgot to mention

- added a tribute
  • added a lot of clips on the door frames
  • added clipping on the metal cover prop
  • replaced floodlight prop to gameplay sign in spawn
  • added small details
  • optimized the map
  • tweaked the cables a little bit
  • changed cap time from 7 secs to 6 secs
  • fixed the lighting this time. like for real. HDR mishap is fixed, no more eyes being burnt
  • some texture changes
  • minor prop replacements
  • added cube maps
  • time to capture changed from 8 secs to 7 secs
  • miscellaneous error fixes
  • lighting adjustments, decreasing the brightness of some lights
  • miscellaneous error or bug fixes
  • small detailing additions
  • slight optimizations