Release Candidate Version, which means the map is already completed on it's development phase, thanks for everyone who play-tested it and made the map to this current form. I will still plan to update the map in the future for improvements but it would be infrequent now.
- Changed capture point design and aesthetic while still retaining its gameplay purpose
- fixed some prop positions, removed some props
- more optimizations
- added more details such as pillars or ceilings in some interior
- added signs with the local language
- added a menu image
- clipping adjustments