6s testing went really well, and from what I gathered people seemed to enjoy it. Got lots of feedback to work from as well.
Changes:
- Raised the skybox to allow for better "bombs"
- Raised the height of the mid doorway to allow for better rollouts
- Changed around mid to make it less claustrophobic
- Removed the really uninspired under point flank
- Widened cave area and added another route to allow for better flanks
- Added cover in the valley and simplified a prop jump to allow easier access to high ground
- Clipped some stuff
- Unclipped some other stuff
- Changed the lighting to save retinas
- Most definitely some other stuff as well