shorelight

shorelight rc9

whats new?
  • changed high-ground shed into a walkable roof that forces players more into the middle
  • added more optimization to the map
  • added some funny physics bottles because why not
  • cut cap trigger to prevent capture from atop the crates
  • lowered cap time from 12 to 10 seconds
  • i forgot most of the stuff i did so uhhh
  • minor changes?
thanks to all the playtesters!
what's new?
  • basic optimization
  • added some crates next to the point with wooden planks to get on top of them
  • tried to block some sightlines, tried...
  • added some hight variation on the beach in the form of small hills
  • turned a ramp next to spawn into stairs so you can see what's under it
  • changed water texture to island water
  • reduced a massive sightline from atop one of the fences
thanks to all the playtesters!