added nets in the ocean to mark the end of the map better
added puddle of water in the trench route
-this will break falls from jumping and make the are feel more wet
added color correction
removed rotating skybox clouds
edited ocean water texture to include $nofog
edited skybox water texture to include $forcecheap
the above 2 changes were made to address skybox seams for real this time! This time the issue was addressed to implement a more resource efficient method over the previous one, there may be seam issues again, but this should not only help making the map run faster, but also look better!
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