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Sandblast a2

A compact but paradoxically open map, both teams have almost unlimited access to any area within.

A map I made over the course of a month, I got carried away with detailing...

Anyhow, this map presents a unique challenge to either team: hold the point with potential attacks coming from all directions! Plenty of flanks allow for both teams to get behind each other, and a large amount of the roof areas are accessible and usable!

Return to the badlands once more, full of gravel, malcontent, and squabbles of infinite importance. After all, the sand is just small gravel, right?

Good luck in the sands, and don't get blasted!

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Author
JargonJC
Downloads
920
Views
920
First release
Last update
Category
King of the Hill

More downloads from JargonJC

Latest updates

  1. The Super-mega-ultra-combo-prefix Revisionationing!

    HUGE amount of stuff changed between this release and the last, including but not limited to: Spawn Redesign: It is as sleek as a baby's behind compared to the unsightly behemoth that was A1's spawn. MANY central point changes, notably the...
  2. More dumb brain-fart fixes

    Alright, everything SHOULD be functional now. Added a couple health and ammo kits, fixed even MORE clipping, and other small stuff. EDIT: For archival purposes, I am putting old version images here.
  3. Clipping ahoy!

    Some wonderful people bugtested my map and now it's a full-blown update! Full of clipping additions and subtractions, some roofs are now accessible or passable! Lighting fixes abound, and no more holes in the world to be found (that you can get...