• Added blockbullet to greenhouses next to second to fix collision bugs
• Removed duplicate ammobox on mid
• Adjusted yellow barrels on upper-last area and shortened doorway into said area by 8u to cover unruly sightline
• Removed boxes on...
The long-awaited new update is here! All sorts of polish and some important layout changes.
- Mid is back under the bridge, baby!
---- Alongside this, the two small healthkits on mid have been moved to the stairwell areas, rather...
A beautiful map that I always thought played well in both 6s and highlander. All areas of the map use unique but fun designs and with the new update we might be seeing it back where it belongs in the ETF2L 6s map rotation :)
I didn't have any issues with the double crates at mid but I nevertheless appreciate the response to feedback from the competitive community, and it's great to see that funky clipping in cargo fixed too.
Damn this is a very good map. There are so many details