Olympia

Olympia a26

-gave the entire map a snow-covered makeover
-removed ramp on first point. is now a one way path for blue
-added a trigger_hurt inside the large garage door at third point
-added a wall inside the second point to reduce sightlines
-added railing on flank route to second point
-removed mid door beam inside the garage
-removed dropdown on last point
-added windows into the small house on last
-removed sightlines on first point
-blue team now moves forward in their spawn when first is captured
-door on B's flank now opens when cart reaches garage door
(previously opened when B was captured)
-fixed being able to spawn in red's first spawn after B was captured
-blue's third spawn's points and cabinet have been moved for ease of access
-added detail to train's route
-opened previously closed flank route on second point
-replaced boulder at first point with catwalk structure
-moved health and ammo pack locations
-packed assets that had not been packed
-added second exit to red's first spawn
-added indoor/outdoor soundscapes
-added windows to flank routes
-fixed clipping issues
-detailed blue's first spawn
-decreased the second point's flank route's window size
-blocked off various sight lines on first point
-gave indoor areas more consistent lighting
-gave blue team some height on one of the B flanks
-added a divider on D to break up sight lines
-added directional signs for both teams throughout the map
-labeled each capture point

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