Minceraft

Medieval Minceraft A13

  • Fixed missing upgrades when custom upgrades file is missing
  • Reduced enderman count on wave 7
  • Slimes on wave 3 appear faster
  • Reduced damage of Pigman zombies and Wither skeletons
  • Increased cooldown of engineer spells
  • Increased cooldown of witch spells
  • Decreased duration of lightning orb spell
  • Reduced brightness of all light sources
  • Fixed crash during gate capture
  • Fastened the spawn of wave 5 robots
  • Increased width of alternate route to the hatch
  • Fixed alarms not triggering
  • Giants are no longer stunned after capture, they cant attack instead
  • Increased stun time to 9s
  • Some changes to mission, mostly to reduce difficulty at later waves
Fixed bomb falling into pit and not resetting
Fixed bomb teleporting near edges
Updated custom upgrades
Tweaked mission