-detail changes around D
-changed respawn times after B is capped to favor Red more when defending C
-changed med ammo at C to full ammo
-clipping fixes all round
-widened drop down when red leaves red spawn to accommodate more players using it at a time
-widened other doorway to the outside in the same area
-lighting improvements at D and in building around B
-added arrow inside blu shortcut to try and make it EVEN MORE noticeable
-lowered high windows at D
-added another case by the right side of D for jumping up and over that one ledge railing (you know the one. No not that one. No Not that one. NO THAT'S WHAT YOU SAID THE FIRST TIME!!! Yes....yes that one)