Mannbase B14a

The mercs go to space

  1. B14a

    sskaz
    dingus
    _flac thanked this.
  2. B14

    sskaz
    Small update for the map to be ready for possible league testing

    Second:
    • New ledge
    Mid:
    • extended ledge on quake room balc
    Last:
    • Closed off sightline on left and sightline to under
    Fixed inconsistencies across the map.
  3. B13a

    sskaz
    Fixed areaportals
  4. B13a

    sskaz
    Fixed lighting

    Last update unless league testing happens
  5. B13

    sskaz
    Removed jump pad
    fixed some buggy ness
  6. B12b

    sskaz
    Fixed colouring on small mid spawn point
  7. B12a

    sskaz
    missing set of barrels
  8. B12

    sskaz
    I've had many people complain that the map feels quite large. I haven't actually compared the map to other 6s maps, however, I feel this is more a feeling of areas being large rather them actually being larger. So this update has mostly been a focus on second/choke. However, there are changes to other areas:

    Middle:
    • Shacks size increased
    • New ledge on the outside of quake room
    Second:
    • Moved health and ammo closer to choke
    • Fortified the point...
  9. B11a

    sskaz
    Fixed clipping
    Fixed spawn timers
  10. B11

    sskaz
    B11
    Working on transitions and improving the midfight.

    Middle:
    • Added ledge for soldiers to use
    • Increased height of the wall to make high bombs easier.
    • Change medium hp pack to small (not sure about this change)
    • Removed sign
    • Made the floor flatter
    Second:
    • A new balcony added intended to make the area feel a bit more "more". Often found capping the...