-Fixed several props not animating/appearing properly
-Altered spawn rates of bosses
-Improved the lava areas in the spawn courtyards (now actually sets you on fire!)
-Enabled spell HUD (finally)
-Ghosts now spawn on point capture
-Additional effect for point capture
-Added extra geometry for the spawn building
-Added some extra props and moved others
-Added/altered some additional geometry in out-of-play areas
if you're wondering where "merasmus gets bored" has gone, that actually developed too big for the map to handle, crashing the game when it's triggered. Instead it will be its own map, coming soon™.