Again, thank you for all the feedback, sorry I wasn't able to be there, the server was full and the new bot hasn't been programmed to notify the creator when a map is being tested.
A few things I got out of the demo and feedback:
1. Too easy to defend.
This one has been a problem from the start. When one team captures the point, they almost always keep it. My inability to understand high ground probably lead to this.
2. The spawn area (and surrounding buildings).