Koth_Dirtway A5
A simple direct Koth map designed for quick, high intensity matches.
This is an early version of a map I like to call Dirtway, my first map.
Being my first map it is very poor, by the time I realized some of the flaws of this map, such as little to no height variation, it was kinda too late.
So enjoy this steaming pile of crap.
---Planed before RC1 of this map:
-Finish the "waypoint" building
-Make the building around the CP more balanced and not just be siting there
-Make the map fun for all classes without over/underfilling the map
-Add textures
-Add a viable way to make snipers less OP without making large, in the way, objects/ buildings.
---To be changed/removed next update:
-2nd unused floor of the big orange building
-Health/Ammo rooms sticking off "waypoint" buildings
If you decide to test my new map I would love feedback, both good and bad. I won't get much better as a mapper without it.
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My Idea/Theme for this map is for it to be like a rural desert highway, and seeing as desert is a very broad term, I decided to make the ground mostly dirt, hence Dirtway: Dirt Highway.
- Steam Workshop Link
- https://steamcommunity.com/sharedfiles/filedetails/?id=1356622255