Welp, after 4 months and a disaster of an mvm map, I'm back with Koth_Dirtway_a4.1!
After testing with some bots, watching a few demos of my map being played, and lots of sight lines, I managed to make something I hope is playable by classes other than sniper.
With the removal of the shed and being replaced by a larger, slightly better extension of the "waypoint" as I like to call it, and the scraping of that big, useless sign in favor of a big, useless building I hoped to make snipers less OP. I also added windows to the big building by the CP, as well as changing around the positions and sizes of health/ammo packs around the map.
Keep in mind that a lot of these things are there to hold space and fix problems until I know what I'm doing, meaning that most of the buildings and other things are very much candidate for removal or revamp.
As a footnote, I also tweaked the lighting a bit to try to make the shadows a bit softer and less unnatural, and instead made it worse.