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Koth crossway is a map with a layout designed to be fast paced and dynamic. The spaces where imagined to favor a circular motion and allow for fun interactions (at least that's what I'm hopping for)

The map is set between two fake factories created by each team to serve as a cover story while they secretly build rails under the others base. Little did they know they both had the same plan.

Now whit the cat out of the bag they have no other choice but to fight over the hill where the roads where supposed to be connected.

Hope you people like it :)
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Author
Micky Smouse
Downloads
350
Views
576
First release
Last update

Latest updates

  1. koth_crossway_a4

    Changes: Altered the tunnel route in each base to favor defenders. Added orange barriers to make flanking slightly more difficult. Removed the ramp leading to the main room and replaced it with a crouch jump. Added a closing door to the room...
  2. Moving to alpha 3

    So, this is going well...i think. Changes: Reduced point capture time from 24 seconds to 12. Altered the tunnel route in each base to favor defenders. Closed doors in shacks to impede flanking. Introduced additional cover to the point. Applied...
  3. Little changes

    Koth crossway is a map with a layout designed to be fast paced and dynamic. The spaces where imagined to favor a circular motion and allow for fun interactions (at least that's what I'm hopping for) The map is set between two fake factories...