Download location changed.
Added height variation to capture point area and altered obstacles to match. Fixed resupply in BLU spawn not working. Increased transparency of fake triggers. Fixed a random gap inbetween a ramp and a platform. Increased size of capture zone. Fixed upper area doors allowing players to get through from the unintended side. Changed lighting to light entities to produce brighter and more natural shadows. Minor changes to health and ammo pickups.
Spawn areas resized greatly and obstacles added. All clipping issues fixed and all ramps turned into staircases with fake playerclipping. Fixed visibility issue where it was possible to see the leak from the spawn areas.
Added early leak minigame that happens for 6 seconds after a capture and at the end of a round. Added health and ammo pickups and more obstacles. Normal developer textures replaced with brighter versions by nyronic. Overhauled fake playerclipping. Spawn area exterior and capture point hallways shifted slightly. Adjusted triggers for upper area doorways. Reduced number of entities in map.