Cleaned up the remaining bugs and released it.
Improved many things to stop players from getting lost
There are still many minor bugs and issues i'm polishing out though
Still needs some finishing but its nearing release
Changelog:
Added a wall to make mid more of a choke
Moved some powerup spawns
Raised a few fences
Out of bound buildings are now dark grey
Cleaned up some displacements a bit
Fixed the blue crits powerup being red


Also I'm aware of the lighting bug in red base.
Made several efforts to improve how the map guides players without making many major layout changes.

Changelog:
Removed the ramp leading to the tower
Added a wall and ramp to the mid exit of lower
Cleaned up entrances to enemy bases
Added props around the trim of the tower
Improved sign clarity and consistency
This should fix the crashing, maybe