Single Stage PLR map. Kinda heavily inspired by Hightower, hopefully lending itself to casual fragging while not being as impossible to cap as HIghtower is.
Main focus point is the bridge in the mid where both teams start on opposing sides and try to get the cart over it. Still has quite a bit of "low-ground"-gameplay inside the buildings and before the capture zone.
Hierarch has come a long way since A1 - At this point, i consider this project to be done unless something breaks.