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Map Changes:
Fixed displacement clipping in spawn
Fixed end of the wire being visible
Added goldpiles to smoothing group
Fixed wooden support fading out within visible range
Added clip to foward upgrade station
Added a sign on fence near gate A
Mission Changes:
Wave 2
Reduced max active and total count of scouts
Reduced max active of soldier
Wave 5
Changed Black Box soldier to Burst Fire soldier
b9
Map changes:
Fixed displacement seem
Fixed nav issue in several areas
Mission Changes
W1 reduced spawn timer and totalcount for some bots
W2 Removed two shield medic pairs (or one I cant remember)
W3 Reduced giant charged soldier
W6 Reduced health of giant pyro from 75000 to 70000, Reduced health regen from 200 to 100. Increased spawn timer for giant soldiers from 15 seconds to 20 seconds
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