Multi Stage Freeze a7

An A/D map set in winter

  1. a7 - update

    Zyclon_
    Whats New?
    • Added more health and ammo overall on stage 1 and 3
    • Elevated floor in lobby area on stage 1 point 2
    • Raised a roof to block a sightline on stage 1 point 1
    • Blocked some sightlines on stage 1 and 3
    Thanks to all the playtesters!
  2. a6 - update

    Zyclon_
    Whats New?
    • Added some arrows to show people where to go
    • Added a ramp on stage 2 in one of the rooms
    • Added more health on stage 1 point 1
    • Added a building on stage 2 point 2 instead of barrels
    • Increased distance between the point and blu spawn on stage 3
    • Removed a truck on the point on stage 2 point 2
    • Removed a now pointless route on stage 2 blu spawn
    • Fixed blu engineers being able to build in the setup area
    Thanks to all the playtesters!
  3. a5 - update

    Zyclon_
    Whats new?
    • added more health and ammo overall
    • added block bullet brushes on all doors to prevent items like the mad milk or jarate from splashing players threw the set up gates
    • added spectator cams
    • redesigned stage 1 point 1
    • redesigned stage 3 point 1
    • increased distance between points on stage 1
    • moved all respawn visualizers to the setup gates
    • extended respawn trigger to fill the entire setup area for blu
    • changed cap times from 5 - 10 to 15 - 12...
  4. a4 - update

    Zyclon_
    Whats new?
    • added new door on stage 2 leading to point 2
    • switched a healthkit and an ammokit on stage 2
    • added some stuff to make big rooms in stage 2 and stage 3 more interesting
    • turned blu's first spawn into an indoor area
    • turned blu/red spawns on stage 2 and 3 into indoor areas
    • replaced textures on setup gates to shutters with windows
    • changed respawn time for red to 10 seconds instead of 20 seconds (for real this time)
    • blocked a sightline on stage 3,...
  5. a3 - update

    Zyclon_
    Whats new?
    • added a building on stage 2, next to the first point
    • changed all cap times to 5 sec for first point and 10 sec for the second point
    • removed fence gate on stage 2, point 2
    • replaced a rock prop on stage 2 with a building
    • removed cabinet prop that players would mistake for a resupply cabinet
    • blocked sightlines on final by extending out a building
    • shortened respawn time for red to 10 seconds instead of 20
    • increased distance between points by 272hu...
  6. a2 - update

    Zyclon_
    Whats new?
    • added some cover on stage 3 last
    • added more health in stage 1
    • added some hight variation in a big room on stage 1, first point
    • enlarged a door on stage 1, last
    • raised a building at blu's first spawn to prevent soldiers and demos from shooting over it
    • replaced some props with brushes
    • removed some lights in the cave (stage 2)
    • removed shadows on all light props
    • blocked a sightline at stage 2, first point
    Thanks to all the...