Breachpit is a single-stage 2CP attack/defense map. The map starts with BLU pushing down from a high ground and culminates in a control point above a deathpit near RED spawn. This map is heavily inspired by Gorge. It also sucks
A new map from me in a long time, I decided I wanted to try and make another one. This 3CP Attack Defend map takes place on a hill. The Blu team needs to push up this hill and cap the 3 control points to win.
Hope you like it!
a small koth map that encourages aggressive play.
Set inside a massive dam, the map is split by a canal of flowing water, which terminates in a great drop. The intent behind the map was to explore verticality, i.e., height advantages, and to develop map-making skills.
This upload is mostly for archival purposes as I created this map in August 2018 and haven't updated it since. However, I really like it and I may come back to finish it one day.
On top of Mann Co's most recent 3rd extension to their headquarters, RED and BLU duke it out! They should watch...
The map's main feature is its division into four separate designs between each capture point.
The first is an upward-style open badlands area
The second is a crowded refinery/factory with multiple suspended platforms
The third is a tunnel-like cave area with large death pits
The final is...
Come to bridge town where mercenaries will fight each other to the death over a control point on a bridge (if you've seen this map before It's because I deleted the last one because I put the wrong file format and only after making this post did I realize how to edit the download on the page for...
The only way for the teams to get the supplys for goldmining and all the other stuff up the cliff wall is with a crane with a platform. Due to the fact that there is only one crane they decided to fight over it.
After a 4 year hiatus from mapping I've returned with Whitewater, a simple three cp attack/defend map with trees and deathpits. currently on it's first release we'll see how long it lasts before I abandon it to the hammer gods.