Hi guys
As some might know, yesterday this map was tested and so I decided to update. There aren't many changes since there weren't many players playing the map, meaning that there wasn't as much feedback. Despite that, I decided to change some things pointed out in the test in order to properly requeue the map without ignoring the things that people noticed in the test. Again thanks for all the feedback and the support.
The changes in this new version are:
• Added a no build trigger in the top of the two shipping containers in the main red bases
• Readded one of the exits leading to mid from the left spawnroom entrance route
• Some minor changes (railings don't catch bullets and shots anymore, added wooden boxes and block bullets triggers in the hl2 shelves, replaced one of the shelf props with some wooden crates, etc)
That's pretty much it
Bye