This is my first map and it is an indoors one. The map takes place in a Mann Co. warehouse where both Red team and Blu team will try to sneak each other's intelligences in the delivery trucks. Have fun.
I have a map that I've been working on and I need a forklift for it. The forklift model I downloaded won't work so I need a replacement model or precise instructions on how to make the original model work (the original model had missing textures)
A TF2 take on the famous map from Tony Hawk's Pro Skater "Warehouse" for the 72 Hour Jam.
Made by Trotacielos and Gongi.
Trotacielos: https://steamcommunity.com/id/Trotacielos/
Gongi: https://steamcommunity.com/id/gongiii/
Welcome to De_Fortress.
This is a map originally made for the April Fools competition, which I am giving a proper name now as to let it breath a bit. De_Fortress is going to be on hold for now, but feel free to check it out and leave feedback or reviews
Berryville b2a
- This map is made for Competitive and Casual play.
I tend to make changes based on personal feedback, but leave your thoughts about this map in the comments.
72 Hour Jam? more like, 32 hour Jam
Custom Assets Used:
Dusk till Dawn Skyboxes
https://tf2maps.net/downloads/dusk-till-dawn-skyboxes.7608/
End of the Line Prop Pack
https://tf2maps.net/downloads/end-of-the-line-prop-pack.1005/
Frontline Asset Pack
http://frontline.tf/pack.html
Neon Sign...
small map consisting of two warehouses, includes multiple (two) flanks with symmetric design. working on adding a train that goes through the warehouses.
This is one of my first maps I've created in hammer. The map is not near being finished, this is just an early version of it (I plan on expanding the map with some new areas, or redoing some parts of it and also add much more detail). If anyone decides to test it out I'd appreciate feedback and...
This is my 1st ever attempt to make an actual map for tf2. All I really care about is whether the gameplay is good. I was originally going to make the map completely indoors, but i thought that the way it is now looks better.
RED and BLU accidentally built their shipping warehouses right next...
A single stage A/D map made for the 2016 72 hour Jam. A fairly simple map that takes place in and around a warehouse and other assorted buildings.
Credit to Rexy for the Forklift model.
One of the things I got for feedback from the gameday on 3/20 was that the map felt really, really large.
I considered that something I knew already since I had only built the layout. I hadn't got much criticism other than that and that the map felt empty. So, the majority of the stuff I've been...
My first real map, most likely bad but I'm pretty proud of this one. It features a fork lift elevator (that I'm still surprised works as well as it does) and large open middle point. I feel like I did a pretty good job giving it an open feel while still limiting sniper sight lines and adding...
[:eek: WARNING! : THE STUPID F2P AHEAD!]
do like some not spytech theme?
old barn/warehouse/HOUSE?/
this model will give you the theme
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this model is from sfm
but the model are only 1 skin...
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