map layout seems fine, except for last, which was somehow worse than dustbowl, lmao
  • rebuilt last area from scratch (except for the mezzanine)
  • red players are no longer teleported around when the point gets capped
  • added a new red spawn
  • 2nd blu spawn now has a monitor
  • extended the buildings
  • added a simple 3d skybox template
  • fixed a door going sideways
  • slightly reworked the area near bridges
  • small performance optimizations
  • fixed some map strings