a standard payload map in the style of early tf2 maps like dustbowl.
please feel free to comment any suggestions or changes that should be made.
Making in the style and gameplay of early tf2 maps, compact and dusty.
early work in progress
please let me know what you think, i'm always open...
Thrown together in a few hours! This is hopefully a fun little map focusing on changes in elevation, interesting fighting areas and a death pit!...
Miles below the Earths crust, the merc war rages on. A large vertical shaft, sunk to extract valuable resources, has become the gateway to further...
My first ever map took 25-28 hours, 31 if you count editing, and 28 hours. Anyways! Dont expect this map to be great!
Hello everyone! My name is Peredice and I've been
working on a payload map called SupplySabotage.
I've been working on it since 2016.07.16.
My entry for the 2017 TF2 72HR Winter Jam!
This map is a single-stage 3 point Payload map, complete with spawn changes and water. LOTS OF WATER....
The sky_goldnight_01 looks gorgeous! Thank you DaBeatzProject for making this for our community....
[ATTACH]Flank under the cap point
[ATTACH]A tunnel where players can drop down to the mine above[ATTACH] Frontyard...
Still a 2cp A/D map with some mine theme.
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