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cp_bayou a5

The mercs face off in an abandoned Water-Plant in the deep swamps of America.

Hello again!

I've been on a mapping break, but the return of Hammer++ and amazing content packs got my creativty-itch back and here we are with my next CP map: Bayou.

This will be a swamp-themed 5cp map, taking place in an old Swampy-Water plant. Where the theme of the map is speed, versatility and fun.
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Bayou's main selling point is between 2nd and middle-point is a long water-way which can be high risk, high reward! Players can skip explosives and speed through super-fast, or slower classes can take it as a flank or main push.

Defenders have plenty of cover and a contestable sight-line of course.
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After the wide-open 2nd, players have the chance to defend and push a tighter last-control point, with secret flank routes through old bunkers and drop-downs.
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I sincerely hope this map is fun to playtest on, and I look forward to continuing it's development.

All the lovely credits and assets are below.
Entire map is subject to change, as we are early-alpha stages.

Credits:
Dusk Till Dawn Skyboxes
Swamp Theme
Vig's Decker Pack
Ancient Greek Pack
Author
thysponge55
Downloads
87
Views
433
First release
Last update
Category
Symmetrical CP

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