Canale A11


  1. A "Boat" Load of Changes

    This sucked too many hours out of my life

    Let's just get the obvious out of the way, the lighting is different, and the autumn theme is here!

    Made 3rd look fancy, replaced the building next to it with a grass patch
    20190218171624_1.jpg 3rd at another angle 20190218171701_1.jpg The Rialto Bridge in the background 20190218171545_1.jpg A new building after 2nd 20190218171607_1.jpg Cleaned up the flank at B 20190218171600_1.jpg Cleaned up Red's first spawn and...
  2. "Pre" Beta

    Hello fellow video gamers

    Here's another bi-eternal update drop.

    Fancy Shmancified Blu Spawn
    20190210153631_1.jpg Another fancy part of blu spawn 20190210153641_1.jpg Extended the platform at 3rd 20190210185310_1.jpg made the flank at 3rd more compact 20190210185119_1.jpg Added a new building that limits sightlines and helps with the aesthetic 20190210185000_1.jpg W I R E S 20190210185215_1.jpg All of the cobblestone walls were replaced with...
  3. Bi-Eternal Update Drop

    Well... that took a month...

    Added a pit with molten metal in it
    20190120124328_1.jpg Added a second red spawn to last 20190120124511_1.jpg Added a wooden structure to last 20190120124336_1.jpg Thinned the flank at first 20190120124604_1.jpg RIP bell 20190120124421_1.jpg Opened up this room and added a new door 20190120124404_1.jpg Another look at the new spawn room 20190120124516_1.jpg This door opens when the gate opens 20190120124705_1.jpg ...
  4. A very, very small update

    Clipped some edges

    Fixed some visually uninteresting spots

    Removed being able to walk behind the sign at 3rd

    20190104172018_1.jpg 20190104172021_1.jpg
  5. Quite a few nifty changes

    Hi, I'm not dead

    Don't mind the _d at the file extension, I had to decompile A7 midway through making it

    Added a neat bell... it rings
    20190103214636_1.jpg Changed this shed here to be more defendable 20190103214502_1.jpg Added a flank at first for blu 20190103214449_1.jpg Made this building more defendable 20190103214505_1.jpg Added this power position here 20190103214455_1.jpg Changed the cart again 20190103214431_1.jpg Made more visual cover at...
  6. Fixes and Things

    Hey... That took longer than expected

    Added a cubby to the building at first
    20181207122850_1.jpg Gave buildings containing spawn rooms basic textures 20181207122910_1.jpg Added a lip here for easy access to the boat at 3rd 20181207122902_1.jpg Added a tiny lip here to limit a terrible sniper sightline at last 20181207122937_1.jpg

    The small changes include

    -Removed a spot where you could build underwater

    -Fixed some floaty props on the cart

    -The cart has more...
  7. *Insert Boring Update Title Here*

    Blam, update. Here are the patches

    Added a flank route to last for blue from the catwalks
    20181203200530_1.jpg 20181203200524_1.jpg Added a huge flank at third 20181202000021_1.jpg 20181202154900_1.jpg 20181203200512_1.jpg Added another flank between first and second 20181203200420_1.jpg Made just about all of the cobblestone walls at first higher 20181203200453_1.jpg

    Small changes include...
  8. Canale A4

    I'm running out of creative update titles

    Added this door to the house past second that opens when second is capped
    20181201124416_1.jpg Closed up some of the red house 20181201124421_1.jpg Added this ramp 20181201124433_1.jpg Further reduced the cafe's occupancy as well as elevated it a bit 20181201124402_1.jpg Added a new exit for red's first spawn 20181201124321_1.jpg Added little ramps so you dont get caught up underwater 20181201124313_1.jpg Added...
    MegapiemanPHD thanked this.
  9. More Things

    Another update based on community feedback!

    A new flank at the chokepoint
    20181129115721_1.jpg The stairs at first were removed 20181129115831_1.jpg Another glimpse at the flank 20181129115714_1.jpg Wider catwalks and higher ceilings at last 20181129115811_1.jpg The flank at last was shortened, The original farthest exit was replaced by a little building 20181129115756_1.jpg Another look at the building 20181129115750_1.jpg
    -Scaled up the water texture...
  10. "Major" Gameplay Fixes

    Update, yay

    These were all requests from a playtest

    Added some neat arrows to red's spawn courtyard
    Made Red's spawn slimmer
    20181127202522_1.jpg Replaced the walls in the track between 2nd and 3rd with a house 20181127202534_1.jpg Made some nifty gates that open when the boat gets close and close when the boat gets far enough away
    20181127202500_1.jpg Added a little alcove near the bridge 20181127202517_1.jpg Replaced the fence...