So... a day before the deadline, anyone?
Widened the flank at A
Made the brick building near C look nice and warm on the inside Fancy structure Neato displacement walls Sloped one of the walls at A Added a cafe between B and C Made Blu's last spawn look fancy shmancy ...oh thats too...
And just in time too!
Blu's spawn is now fancy-shmancy
Most of the area before A is detailed Shallow water The structure at c has wood now Most of the dev textures have been replaced with real texures Interior decorating! Fancy B Red spawn is well detailed Made red's spawn...
Welcome to the custom contentining!
I replaced the cluster of bridges at 1st with a freaking boat
Flow'rs Height variation after first Again with the height variation Extended the platform at second *Ring* Detailing Mock-up Crouch-through window T I L E...MegapiemanPHD thanked this.
This sucked too many hours out of my life
Let's just get the obvious out of the way, the lighting is different, and the autumn theme is here!
Made 3rd look fancy, replaced the building next to it with a grass patch
3rd at another angle The Rialto Bridge in the background A new building after 2nd Cleaned up the flank at B Cleaned up Red's first spawn and...
Hello fellow video gamers
Here's another bi-eternal update drop.
Fancy Shmancified Blu Spawn
Another fancy part of blu spawn Extended the platform at 3rd made the flank at 3rd more compact Added a new building that limits sightlines and helps with the aesthetic W I R E S All of the cobblestone walls were replaced with...
Well... that took a month...
Added a pit with molten metal in it
Added a second red spawn to last Added a wooden structure to last Thinned the flank at first RIP bell Opened up this room and added a new door Another look at the new spawn room This door opens when the gate opens ...
Clipped some edges
Fixed some visually uninteresting spots
Removed being able to walk behind the sign at 3rd
Hi, I'm not dead
Don't mind the _d at the file extension, I had to decompile A7 midway through making it
Added a neat bell... it rings
Changed this shed here to be more defendable Added a flank at first for blu Made this building more defendable Added this power position here Changed the cart again Made more visual cover at...
Hey... That took longer than expected
Added a cubby to the building at first
Gave buildings containing spawn rooms basic textures Added a lip here for easy access to the boat at 3rd Added a tiny lip here to limit a terrible sniper sightline at last
The small changes include
-Removed a spot where you could build underwater
-Fixed some floaty props on the cart
-The cart has more...
Blam, update. Here are the patches
Added a flank route to last for blue from the catwalks
Added a huge flank at third Added another flank between first and second Made just about all of the cobblestone walls at first higher
Small changes include...
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