- changed the high ground dropdown route on A, now goes through a house
- streamlined A a little, moved the high ground dropdown route closer to spawn
- added another route on top of planks and container onto A
- shortened blue respawn wave time on A by 1 second
- changed the containers on B into an actual high ground platform you can contest as both attackers and defenders
- changed the lobby leading up to C, rotating between C and E is now done through a new connector and is easy for both teams
- non-jumper defender classes have a harder time pushing C lobby now, will have to go through a new connector area
- the balcony at D is no longer accessible, attackers will no longer be shot in the back from high ground when pushing D
- optimization
- added crocs
- i forgot to tone down HDR see you in a6a