Barrage a6
A small and aggressive KOTH map set inside a Dam.
koth_dam_a1,
a small koth map that encourages aggressive play.
Set inside a massive dam, the map is split by a canal of flowing water, which terminates in a great drop. The intent behind the map was to explore verticality, i.e., height advantages, and to develop map-making skills.
To do:
- Make the water flow
- Ensure it's fun
- soundscapes
- tweak the skill jump for the rear sniper perch (only accessible by jumping classes and scout)
- move on to art passes when applicable
Things I'm worried about:
- Overpowered Soldier and Demo play
- Snipers
- Pyro afterburn being nerfed by the canal
- pickup placement and relevance
Let me know what you all think!View attachment 160723 View attachment 160724 View attachment 160723 View attachment 160724 View attachment 160725 View attachment 160726 View attachment 160727 View attachment 160728
a small koth map that encourages aggressive play.
Set inside a massive dam, the map is split by a canal of flowing water, which terminates in a great drop. The intent behind the map was to explore verticality, i.e., height advantages, and to develop map-making skills.
To do:
- Make the water flow
- Ensure it's fun
- soundscapes
- tweak the skill jump for the rear sniper perch (only accessible by jumping classes and scout)
- move on to art passes when applicable
Things I'm worried about:
- Overpowered Soldier and Demo play
- Snipers
- Pyro afterburn being nerfed by the canal
- pickup placement and relevance
Let me know what you all think!View attachment 160723 View attachment 160724 View attachment 160723 View attachment 160724 View attachment 160725 View attachment 160726 View attachment 160727 View attachment 160728