ALPHA 3
Gameplay
-Completely deleted and remade everything after B point
-Major changes to B point
-Rotated B point 90 degrees and situated it over the river
-Added "beach" area to previously empty side of river, accessible through the house-ish...
Alpha 2
Gameplay
-Point A
-Simplified and removed a few routes
-Lengthened cap time
-Added and moved health and ammo kits
-A-B Connector
-Made shutter entrance into control room a one-way dropdown
-Added and moved health and ammo kits
-Point B...
ALPHA 1b:
-Fixed some exposed nodraws
-Removed some unnecessary clutter
-Added more lights across entire map
-Increased all cap times
-Increased total round time, decreased time added for capping
-Fixed blu forward spawn, now activates after...
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