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Bapkins A3

now featuring a dumb gimmicky river thing

A map I started for the Winter 2016 72hr jam, now finally in alpha.
Author
chemelia
Downloads
1,192
Views
1,192
First release
Last update
Category
Attack/Defense CP

More downloads from chemelia

Latest updates

  1. A3: C Remade and B Reshuffled

    ALPHA 3 Gameplay -Completely deleted and remade everything after B point -Major changes to B point -Rotated B point 90 degrees and situated it over the river -Added "beach" area to previously empty side of river, accessible through the house-ish...
  2. A2: Simplification and Uncramping

    Alpha 2 Gameplay -Point A -Simplified and removed a few routes -Lengthened cap time -Added and moved health and ammo kits -A-B Connector -Made shutter entrance into control room a one-way dropdown -Added and moved health and ammo kits -Point B...
  3. A1b: Minor Technical Adjustments

    ALPHA 1b: -Fixed some exposed nodraws -Removed some unnecessary clutter -Added more lights across entire map -Increased all cap times -Increased total round time, decreased time added for capping -Fixed blu forward spawn, now activates after...