yukon

  1. Sonoma

    Past 72hr Jam Entry Quarry Town a3

    This is a uniquely themed arena map set in a quarry made to look like Beta Ravenholm This is a collaboration with @Phe
  2. ImSS

    Newkon (cp_yukon Pro) a2

    Newkon is a revised version of cp_yukon designed for competitive play. Below are the major changes sorted by general location. Beyond major layout changes, the lighting, clipping, and optimization have been generally improved for high-level play. -----Major Changes by area----- Middle: -...
  3. 14bit

    arena_14bit_72 A2

    i designed this as a second entry for the Jam in 2016(?) but the power went out 5 minutes into my stream so it never got made. until now
  4. MegapiemanPHD

    Tense a1

    Oops, I did it again. Tense is a Passtime map that aims to improve the mode through mapping. It features a shorter all over map, 2 main routes to the goals with multiple sub routes, a run in goal worth 2 points while the throw in is worth 1 AND even a train for the bonus goal. Real neat...
  5. Aulli

    symmetrical cp, Goldwood (Alpha, Invite)

    Made in mc13, I decided on a whim to make it a symmetrical 5 cp map. Turns out, apparently people like it? But a problem: I don't like 5 cp. https://tf2maps.net/downloads/goldwood.11205/ Alpha 5 currently, I feel like it's about 40% or so through alpha? It's unconventional for a map of its...
  6. 14bit

    SB 14bit A2A

    An experimental Smash Bros map for detailing practice, and also it just seemed like fun to make one. Maybe bad? Who knows! The killzones are probably too close. Features: Dynamic respawn points that activate/deactivate spawn points to make sure you're not spawning in/on/near enemies Edge...
  7. Neketo

    Malamute A1

    A 5CP map set between two listening posts in the remote Canadian wilderness. Created for the Summer 2019 72-Hour Jam.
  8. Simulacron

    Logvalley b9

    MvM Logvalley is the first mvm map I made. It's set in a yukon-forest style an takes place in a facility that was owned by Red but is now part of Mann and Co. I already started detailing and there are no dev-textures left, however some places will be further detailed in the future. At the...
  9. Dadema

    Camp a1

    A 5cp map set on an island in autumn.
  10. Stiffy360

    Lair a7b

    a7b of pl_liar. Most of the changes are of first spawn and the third point. the rest of the map hasn't changed a significant amount.
  11. Stiffy360

    Lair a6h

    Version a6h of lair. Pretty much every point on the map has been redone a significant bit.
  12. MaccyF

    Beartooth a1a

    A 2 CP attack/ defend map set in the Yukon
  13. chemelia

    Bapkins A3

    A map I started for the Winter 2016 72hr jam, now finally in alpha.